Shooting Starfish

Group Project
February 2019 – March 2019

In this game you play as a Starfish that has experienced pollution around its only home. With the marine ecosystem growing unstable, the starfish now seeks a better life in the cosmos far away from its dying home. You have to go around different levels/environments that the starfish has to go through to be able to reach the other “stars” in space. Some of my responsibilities were:

  • Game Design
  • Level Design
  • Design Documentation
  • Programming
  • Debugging

In this level I tried to make clear the transition of the star to the ground level. Since the previous level consist on the starfish being underwater, I wanted to showcase how it goes from the reef to the ground (beach).