CRISTINA || PORTFOLIO

ABOUT ME

Cristina Pereira

Hello! Thanks for stopping by. I am originally from Venezuela and I recently graduated from the University of Baltimore as a Game Designer. I am a Game Designer, Level Designer, and UX designer.

If you would like to contact me, don’t hesitate to connect with me on LinkedIn!

FEATURED PROJECTS

Tower of Babel

Tower of Babel is an RPG featuring turn-based combat. This game was made for CAPSTONE at the University of Baltimore. It was developed for 2 semesters.

Who Are They?

Players have the opportunity to put themselves in the shoes of people who have been victims of different types of violence (sexual, racial, and gender violence). The purpose of this game is to raise awareness about the different types of violence women and men live day by day.

Still We Sit

Still We Sit is a escape room that portrays what happened at the Greensboro Four sit-ins. This movement consisted in nonviolent protests that helped stop segregation in the U.S. However, they started specifically at a lunch counter in Greensboro with four men, and expanded to neighboring cities.